Yogstation 13 - Modules - TypesDefine Details

code/__DEFINES/{yogs_defines}/storytellers.dm

TAG_COMBATWhen the event is combat oriented (spawning monsters, inherently hostile antags)
TAG_SPOOKYWhen the event is spooky (broken lights, some antags)
TAG_DESTRUCTIVEWhen the event is destructive in a decent capacity (meteors, blob)
TAG_COMMUNALWhen the event impacts most of the crewmembers in some capacity (comms blackout)
TAG_TARGETEDWhen the event targets a person for something (appendix, heart attack)
TAG_POSITIVEWhen the event is positive and helps the crew, in some capacity (Shuttle Loan, Supply Pod)
TAG_CREW_ANTAGWhen one of the crewmembers becomes an antagonist
TAG_TEAM_ANTAGWhen the antagonist event is focused around team cooperation.
TAG_OUTSIDER_ANTAGWhen one of the non-crewmember players becomes an antagonist
TAG_OVERMAPWhen the event impacts the overmap
TAG_SPACEWhen the event requires the station to be in space (meteors, carp)
TAG_PLANETARYWhen the event requires the station to be planetary.
TAG_EXTERNALWhen the event is an external threat (meteors, nukies).
TAG_ALIENWhen the event is an alien threat (blob, xenos)
TAG_MAGICALWhen the event is magical in nature
MUNDANE_POP_SCALE_THRESHOLDDefines for how much pop do we need to stop applying a pop scalling penalty to event frequency. Any pop number below this number reduces the amount of these events by a % based on the defines below
MUNDANE_POP_SCALE_PENALTYThe maximum penalty coming from pop scalling, when we're at the most minimum point, easing into 0 as we reach the SCALE_THRESHOLD. This is treated as a percentage.
ANTAG_CAP_FLATDefines for the antag cap to prevent midround injections.
ROUNDSTART_MUNDANE_BASEBelow are defines for roundstart point pool. The GAIN ones are multiplied by ready population

Define Details

ANTAG_CAP_FLAT

Defines for the antag cap to prevent midround injections.

MUNDANE_POP_SCALE_PENALTY

The maximum penalty coming from pop scalling, when we're at the most minimum point, easing into 0 as we reach the SCALE_THRESHOLD. This is treated as a percentage.

MUNDANE_POP_SCALE_THRESHOLD

Defines for how much pop do we need to stop applying a pop scalling penalty to event frequency. Any pop number below this number reduces the amount of these events by a % based on the defines below

ROUNDSTART_MUNDANE_BASE

Below are defines for roundstart point pool. The GAIN ones are multiplied by ready population

TAG_ALIEN

When the event is an alien threat (blob, xenos)

TAG_COMBAT

When the event is combat oriented (spawning monsters, inherently hostile antags)

TAG_COMMUNAL

When the event impacts most of the crewmembers in some capacity (comms blackout)

TAG_CREW_ANTAG

When one of the crewmembers becomes an antagonist

TAG_DESTRUCTIVE

When the event is destructive in a decent capacity (meteors, blob)

TAG_EXTERNAL

When the event is an external threat (meteors, nukies).

TAG_MAGICAL

When the event is magical in nature

TAG_OUTSIDER_ANTAG

When one of the non-crewmember players becomes an antagonist

TAG_OVERMAP

When the event impacts the overmap

TAG_PLANETARY

When the event requires the station to be planetary.

TAG_POSITIVE

When the event is positive and helps the crew, in some capacity (Shuttle Loan, Supply Pod)

TAG_SPACE

When the event requires the station to be in space (meteors, carp)

TAG_SPOOKY

When the event is spooky (broken lights, some antags)

TAG_TARGETED

When the event targets a person for something (appendix, heart attack)

TAG_TEAM_ANTAG

When the antagonist event is focused around team cooperation.